Rune Knight
Othila: For 3 minutes, you increase the attack power of yourself and your party members. When used, you gain an amount of attack power equal to 7 times the number of players in your party, and each of your party members receives 1/4 of the total bonus.
So uh I remember RO parties being like 12 people large.
Raido: You use the entire power of a weapon to strike a target with full force. When used, it will break your weapon.
This better be the most badass damage skill ever if it breaks your weapon.
Warlock
Comet Lv 5: 1800 – 5000% damage
Chain Lightning: 900% * upto 9 damage
Tetra Vortex Lv 5: 4 Element Magic Damage 1800% * 4 hits / Random one status of Burning, Freezing, Stun and Bleeding
Comet requires 2 Warlocks to cast so I picture WoE defense lines to be like lines of Sac’d Warlocks s;lfdkk;l2k4l;
Ranger
Ranger Main: When fighting Brute, Plant, and Fish type monsters, increases your attack power and decreases received damage.
I played a Hunter/Sniper on iRO and I was always frustrated by updates because the Hunter class got awesome stuff like the Hunter Spirit Soul Link which gives you an attack that does added damage to brute monsters and it’s based off of your strength. I’m pleasantly surprised that this Ranger Main skill isn’t also based off of your freaking strength.
Fear Breeze: During the duration has a chance of increasing the number of attacks. When you deal additional hits, it consumes additional arrows.
This actually sounds kind of useful for killing shit when you can rely on your evasion. There must be a catch like “the additional hits are based on your strength” somewhere.
Icebound Trap: When the trap activates it deals damage in a 3×3 area and causes [Freezing] status. Increased skill level increases the chance to status. To use the skill you need 1 Special Alloy Trap.
UPGRADED FREEZING TRAP?!
Electric Shocker: Like Ankle Snare causes immobile status while at the same time draining the targets SP. Electric Shocker cannot be removed with the hunter skill remove trap. To place you need 1 Special Alloy Trap.
UPGRADED SHOCKWAVE?! If you managed to get some poor sap to run into a Shocker + Shockwave, all of their SP should be gone. This would be useful except everyone uses Ygg Berries and shit sooooo never mind.
Is the Warg supposed to replace the falcon? It’s… kind of ugly. :( The falcon was smaller and more fashionable.
![]()
She cures people of Vajra AIDS
Archbishop
Coluceo Heal: Casts the skill ‘Heal’ on the target and any party members within a radius of that target.
Epiclesis: Summons a holy tree of life for a short period of time, resurrecting the dead and recovering HP/SP of all players nearby. Undead and Demon monsters that approach the tree receive holy damage. Consumes 300 SP regardless of level and one Ancilla stone.
SUDDENLY PRIESTS HAVE OTHER WAYS TO HEAL BESIDES PUTTING UP WITH THE SHITTY TARGETING SYSTEM?! Woah okay. I played my friends priest (Fuck, I’m an account sharer. Report me to GravityNOMSG. My first account was male. Did you know having an account not of your gender was a bannable offense?) and healing was the shittiest thing because you have constantly re-target.
Clementia, Canto Candidus, Praefatio: AoE Agi/Blessing/Kyrie
Clearance: Affects all party members and enemies on screen and removes all of their buffs, debuffs, and status ailments.
You AoE Buff -> Enemy uses Clearance -> Repeat
They made being a melee battle priest more feasible but you still have to get support spells to unlock stuff. (And the max job level for 3rd jobs is 50.) In order to get the skill that gives you +10% atk power versus undead and demons, you have to get the healing tree skill, which requires the high heal, which requires the HoT, which requires the AoE heal.
Guillotine Cross
Dark Illusion: Rapidly closes the distance to a target and deals damage. Has a low chance to trigger Cross Impact.
“Has a low chance to trigger a 1400% damage attack”.
Oblivion Curse: For 300 seconds causes the target to suffer from amnesia. While in amnesia it blocks natural SP recovery, and cannot be canceled via Lex Divinia or green potion. While in this status you cannot use any skills.
wat
Poisonous Smoke: While your weapon is enchanted with Poisoning Weapon, you create a poisoning cloud in a 5×5 area. Every second there’s a 20% chance to inflict that poison on the target. When used, you lose the poisoning weapon status. Range 5 cells.
Requesting this skill to be named Miasma Cloud.
Cloaking Exceed: Unlike regular cloaking it allows hiding from Insect and Demon. When active it allows you to receive 3 hits without being unhidden. Skill Level increases the number of hit and movement speed.
Phantom Menace: The Guillotine Cross strikes from the shadows to hit all targets in a 7×7 area for 300% damage. Cancels hidden status on all targets that are hit.
Does Phantom cancel out Exceed even tho it says 3 hits to get unhidden?
Hallucination Walk: Momentarily increases the users speed to the limit, granting high evasion rate of physical and magical attacks. Using the skill consumes HP, and when the skill ends for 25 seconds you receive half movement speed and half attack speed
Since it’s Assassin, the amount of HP it’ll drain for usage is 1 HP every 25 seconds.
Mechanic
Mechanic skills aren’t up yet, but there’s a concept overview.
# Added more weapons that can be created.
Yeah okay, who c-
# Can now create auto-attacking turrets that were originally slated to be released with the transcendent jobs.
MECHANIC SCHNEIZEL.
(Kannon will be a girl btw, no one will be able to tell the difference.)
This is old. :<
Arch Bishop has a cute sprite tho.